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Contents

Players · Step

Set game mode

Put a player in survival, creative, adventure or spectator mode.

Basic plan m.player.gamemode

In a flow

“When a player joins → Set game mode to adventure.”

When a player joins → Set game mode to adventure.

What it does

Put a player in survival, creative, adventure or spectator mode. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: put a player in survival, creative, adventure or spectator mode.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Players

Wires and sockets · Data values · Plans