Scoreboards & teams · Value
Boss bar details
A boss bar's title, colour, style, how full it is and who sees it. Has bar says whether it exists.
m.bossbar.details
In a flow
“When a player uses a command → Boss bar details of event → Answer: {node.b.title} is {node.b.progress} full.”
When a player uses a command → Boss bar details of event → Answer: {node.b.title} is {node.b.progress} full.
What it does
A boss bar's title, colour, style, how full it is and who sees it. Has bar says whether it exists. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 8 values later steps can use. Find it under Scoreboards & teams in the palette.
When to use it
Use it when the flow needs to: A boss bar's title, colour, style, how full it is and who sees it. Has bar says whether it exists.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- Bar Text
-
The boss bar's name, so later steps can change it, like event or countdown.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses event.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
Values it gives
- Has bar Yes / no
-
True when the bar exists. e.g. true
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more
- Title Text
-
Its title as plain text. e.g. Event
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Colour Text
-
Its colour. e.g. yellow
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more
- Style Text
-
Its style. e.g. solid
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more
- Progress Number
-
How full, 0 to 1. e.g. 0.5
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more
- Visible Yes / no
-
True when it is switched on. e.g. true
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more
- Viewers Number
-
How many players see it. e.g. 2
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more
- Effects Text
-
Its effects, comma separated. e.g. darken_sky
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more