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Logic · Step

Player portal: set creation radius

Changes the player portal's creation radius before the server goes on with it. Paper: the maximum radius the world is searched for a free space from the given location. Only before any Wait.

Basic plan m.on.player_portal.set_creation_radius

In a flow

“When a player uses a portal → Player portal: set creation radius → Done”

When a player uses a portal → Player portal: set creation radius → Done

What it does

Changes the player portal's creation radius before the server goes on with it. Paper: the maximum radius the world is searched for a free space from the given location. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.

When to use it

Use it to decide what happens next: changes the player portal's creation radius before the server goes on with it. Paper: the maximum radius the world is searched for a free space from the given location. Only before any Wait.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Creation radius Number

The player portal's new creation radius.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 0.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Logic

Wires and sockets · Data values · Plans