World & blocks · Step
Set PvP in a world
Let players hurt each other in a world, or stop them.
m.world.set_pvp
In a flow
“When a player enters a region → Set PvP in a world: world to on.”
When a player enters a region → Set PvP in a world: world to on.
What it does
Let players hurt each other in a world, or stop them. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under World & blocks in the palette.
When to use it
Use it when the flow needs to: let players hurt each other in a world, or stop them.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- World Text
-
The world's name, like world or world_nether. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses world.
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- PvP Yes / no
-
Let players hurt each other in this world.
What goes there: Type it in the side panel, or wire in true or false. e.g. true
If it's empty: Optional. Left alone, it's on.
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