Players · Step
Allow picking up items
Let a player pick up items they walk over, or leave every item on the ground for them.
m.player.set_can_pick_up
In a flow
“When a player enters a region → If region is lobby → Allow picking up items off.”
When a player enters a region → If region is lobby → Allow picking up items off.
What it does
Let a player pick up items they walk over, or leave every item on the ground for them. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: let a player pick up items they walk over, or leave every item on the ground for them.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Pick up Yes / no
-
On picks up items they touch; off leaves them on the ground.
What goes there: Type it in the side panel, or wire in true or false. e.g. true
If it's empty: Optional. Left alone, it's on.
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