Menus · Step
Go back a menu
Take a player back to the menu they came from, as it was. With nowhere to go back to it closes the menu.
m.menu.go_back
In a flow
“When a player clicks a menu slot → If Button is cancel → Go back a menu.”
When a player clicks a menu slot → If Button is cancel → Go back a menu.
What it does
Take a player back to the menu they came from, as it was. With nowhere to go back to it closes the menu. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Menus in the palette.
When to use it
Use it when the flow needs to: take a player back to the menu they came from, as it was. With nowhere to go back to it closes the menu.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.