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Menus · Step

Go back a menu

Take a player back to the menu they came from, as it was. With nowhere to go back to it closes the menu.

Basic plan m.menu.go_back

In a flow

“When a player clicks a menu slot → If Button is cancel → Go back a menu.”

When a player clicks a menu slot → If Button is cancel → Go back a menu.

What it does

Take a player back to the menu they came from, as it was. With nowhere to go back to it closes the menu. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Menus in the palette.

When to use it

Use it when the flow needs to: take a player back to the menu they came from, as it was. With nowhere to go back to it closes the menu.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Menus

Wires and sockets · Data values · Plans