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Menus · Step

Fill empty slots

Fill every empty slot of the menu a player has open with one item, like grey glass, as a border.

Basic plan m.menu.fill

In a flow

“When a player uses a command → Open a menu → Slot buttons → Fill empty slots: grey glass.”

When a player uses a command → Open a menu → Slot buttons → Fill empty slots: grey glass.

What it does

Fill every empty slot of the menu a player has open with one item, like grey glass, as a border. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Menus in the palette.

When to use it

Use it when the flow needs to: fill every empty slot of the menu a player has open with one item, like grey glass, as a border.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Menus

Wires and sockets · Data values · Plans