Logic · Step
Player set spawn: set forced
Changes the player set spawn's forced before the server goes on with it. Paper: this is a forced spawn location. Only before any Wait.
m.on.player_set_spawn.set_forced
In a flow
“When a player's spawn point is set → Player set spawn: set forced → Done”
When a player's spawn point is set → Player set spawn: set forced → Done
What it does
Changes the player set spawn's forced before the server goes on with it. Paper: this is a forced spawn location. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: changes the player set spawn's forced before the server goes on with it. Paper: this is a forced spawn location. Only before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Forced Yes / no
-
The player set spawn's new forced.
What goes there: Type it in the side panel, or wire in true or false. e.g. true
If it's empty: Optional. Left alone, it's off.
Connects fromAdd a labelAdd to a leaderboardAge from birthdayAI check a messageAnagram checkAndAnswer a deadlineAnti-nuke guardand 270 more