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Server & admin · Value

World sea level

Gives the world's sea level, a whole number. Paper: the sea level for this world.

Basic plan m.wld.world.sea_level

In a flow

“When a player types /setup → Answer sea level: {node.v.value} → Done”

When a player types /setup → Answer sea level: {node.v.value} → Done

What it does

Gives the world's sea level, a whole number. Paper: the sea level for this world. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 1 value later steps can use. Find it under Server & admin in the palette.

When to use it

Use it when the flow changes the server itself: gives the world's sea level, a whole number. Paper: the sea level for this world.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

World Text

Which world, like world or world_nether.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses world.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Values it gives

Sea level Number

The world's sea level. e.g. 1

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in Server & admin

Wires and sockets · Data values · Plans