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Server & admin · Value

Players online

How many players are on the server now, the most it takes, and who they are.

Basic plan m.server.online_count

In a flow

“When a player joins → Broadcast: {node.on.count} players online.”

When a player joins → Broadcast: {node.on.count} players online.

What it does

How many players are on the server now, the most it takes, and who they are. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 3 values later steps can use. Find it under Server & admin in the palette.

When to use it

Use it when the flow changes the server itself: how many players are on the server now, the most it takes, and who they are.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Values it gives

Online Number

How many are on now. e.g. 12

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Max players Number

How many the server takes. e.g. 100

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Players list:player

Everyone online, as a list. e.g. Alex, Sam

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAdd onboarding questionAdd to listAdd up timesAutoMod: add or remove allowed wordsAutoMod: add or remove wordsAutoMod: block wordsBar chartBest by a fieldand 88 more

Often next

Related in Server & admin

Wires and sockets · Data values · Plans