World & blocks · Value
Moon phase
Which phase the moon is in tonight, from 0 (full) to 7, with its name.
m.world.moon_phase
In a flow
“When a player joins → Moon phase → If Full moon → Broadcast: The werewolves are out.”
When a player joins → Moon phase → If Full moon → Broadcast: The werewolves are out.
What it does
Which phase the moon is in tonight, from 0 (full) to 7, with its name. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 4 values later steps can use. Find it under World & blocks in the palette.
When to use it
Use it when the flow needs to: which phase the moon is in tonight, from 0 (full) to 7, with its name.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- World Text
-
The world's name, like world or world_nether. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses world.
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Values it gives
- Phase Number
-
0 is full moon, 4 is new moon. e.g. 0
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Name Text
-
Its name, like Full moon. e.g. Full moon
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Full moon Yes / no
-
True on a full moon. e.g. true
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- New moon Yes / no
-
True on a new moon. e.g. false
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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