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Items & inventories · Check

Item has model data

Whether an item has a custom model data number, or a particular one.

Basic plan m.item.has_model_data

In a flow

“When a player right-clicks → Item in hand → If Item has model data 7 → Open a menu.”

When a player right-clicks → Item in hand → If Item has model data 7 → Open a menu.

What it does

Whether an item has a custom model data number, or a particular one. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Items & inventories in the palette.

When to use it

Use it when the flow needs to: whether an item has a custom model data number, or a particular one.

When not to

To pick between more than two outcomes, Switch or Random reads better than a chain of checks.

Typical wiring

Sockets: settings you can wire

Item Item

The item: wire one in, like Item from Make an item.

What goes there: Type it in the side panel, or wire in an item. e.g. 3× Diamond

If it's empty: Optional. Left empty and unwired, the step runs without it.

Number Number

The model data number to look for. 0 means any.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 0.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Items & inventories

Wires and sockets · Data values · Plans