Logic · Step
Player change beacon effect: set primary
Changes the player change beacon effect's primary before the server goes on with it. Paper: the primary effect NOTE: The primary effect still has to be one of the valid effects for a beacon. Only before any Wait.
m.on.player_change_beacon_effect.set_primary
In a flow
“When a player picks a beacon power → Player change beacon effect: set primary → Done”
When a player picks a beacon power → Player change beacon effect: set primary → Done
What it does
Changes the player change beacon effect's primary before the server goes on with it. Paper: the primary effect NOTE: The primary effect still has to be one of the valid effects for a beacon. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: changes the player change beacon effect's primary before the server goes on with it. Paper: the primary effect NOTE: The primary effect still has to be one of the valid effects for a beacon. Only before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.