Elementium Sign in
Contents

Logic · Step

Player change beacon effect: set primary

Changes the player change beacon effect's primary before the server goes on with it. Paper: the primary effect NOTE: The primary effect still has to be one of the valid effects for a beacon. Only before any Wait.

Basic plan m.on.player_change_beacon_effect.set_primary

In a flow

“When a player picks a beacon power → Player change beacon effect: set primary → Done”

When a player picks a beacon power → Player change beacon effect: set primary → Done

What it does

Changes the player change beacon effect's primary before the server goes on with it. Paper: the primary effect NOTE: The primary effect still has to be one of the valid effects for a beacon. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.

When to use it

Use it to decide what happens next: changes the player change beacon effect's primary before the server goes on with it. Paper: the primary effect NOTE: The primary effect still has to be one of the valid effects for a beacon. Only before any Wait.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Often next

Related in Logic

Wires and sockets · Data values · Plans