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Regions & protection · Value

Flag at a spot

What a rule is set to at a location: the value from the highest priority region there that sets it.

Basic plan m.region.flag_at

In a flow

“When a player enters a region → Flag at Player location: pvp → Answer: PvP is {node.v.value}.”

When a player enters a region → Flag at Player location: pvp → Answer: PvP is {node.v.value}.

What it does

What a rule is set to at a location: the value from the highest priority region there that sets it. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Regions & protection in the palette.

When to use it

Use it when the flow needs to: what a rule is set to at a location: the value from the highest priority region there that sets it.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Where Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Values it gives

Value Text

allow, deny, or the message. Empty when no region sets it. e.g. deny

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more

From region Text

The region that sets it. e.g. spawn

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more

Often next

Related in Regions & protection

Wires and sockets · Data values · Plans