Players · Step
Hurt
Hurt a player by some half hearts, as a hit would. Their armour still takes some of it.
m.player.damage
In a flow
“When a player steps on lava rock → Hurt them by 2.”
When a player steps on lava rock → Hurt them by 2.
What it does
Hurt a player by some half hearts, as a hit would. Their armour still takes some of it. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: hurt a player by some half hearts, as a hit would. Their armour still takes some of it.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Damage Number
-
How much to hurt them, in half hearts. Armour still counts.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 2.
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