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Players · Step

Hurt

Hurt a player by some half hearts, as a hit would. Their armour still takes some of it.

Basic plan m.player.damage

In a flow

“When a player steps on lava rock → Hurt them by 2.”

When a player steps on lava rock → Hurt them by 2.

What it does

Hurt a player by some half hearts, as a hit would. Their armour still takes some of it. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: hurt a player by some half hearts, as a hit would. Their armour still takes some of it.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Damage Number

How much to hurt them, in half hearts. Armour still counts.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 2.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Players

Wires and sockets · Data values · Plans