Players · Step
Set slow heal speed
Change how many ticks pass between each heart a player regains while their hunger bar is nearly full but not saturated.
m.player.set_unsaturated_regen_rate
In a flow
“When a player joins a hardcore arena → Set slow heal speed to 200.”
When a player joins a hardcore arena → Set slow heal speed to 200.
What it does
Change how many ticks pass between each heart a player regains while their hunger bar is nearly full but not saturated. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: change how many ticks pass between each heart a player regains while their hunger bar is nearly full but not saturated.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Ticks Number
-
Ticks between each heal while fed but not saturated, from 1 to 1200. 80 is normal.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 80.
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