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Players · Step

Set slow heal speed

Change how many ticks pass between each heart a player regains while their hunger bar is nearly full but not saturated.

Basic plan m.player.set_unsaturated_regen_rate

In a flow

“When a player joins a hardcore arena → Set slow heal speed to 200.”

When a player joins a hardcore arena → Set slow heal speed to 200.

What it does

Change how many ticks pass between each heart a player regains while their hunger bar is nearly full but not saturated. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: change how many ticks pass between each heart a player regains while their hunger bar is nearly full but not saturated.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Ticks Number

Ticks between each heal while fed but not saturated, from 1 to 1200. 80 is normal.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 80.

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Often next

Related in Players

Wires and sockets · Data values · Plans