Elementium Sign in
Contents

Chat & text · Step

Change the chat message

Change what a player's chat message says before anyone sees it, like a filter that stars out words.

Basic plan m.event.chat_message

In a flow

“When a player chats → Change the chat message: {node.clean.text}”

When a player chats → Change the chat message: {node.clean.text}

What it does

Change what a player's chat message says before anyone sees it, like a filter that stars out words. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Chat & text in the palette.

When to use it

Use it when the flow needs to: change what a player's chat message says before anyone sees it, like a filter that stars out words.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Message Text

The chat line others see instead of what they typed. Variables allowed; MiniMessage tags like <gold> work.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses {trigger.message}.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Chat & text

Wires and sockets · Data values · Plans