Chat & text · Step
Change the chat message
Change what a player's chat message says before anyone sees it, like a filter that stars out words.
m.event.chat_message
In a flow
“When a player chats → Change the chat message: {node.clean.text}”
When a player chats → Change the chat message: {node.clean.text}
What it does
Change what a player's chat message says before anyone sees it, like a filter that stars out words. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Chat & text in the palette.
When to use it
Use it when the flow needs to: change what a player's chat message says before anyone sees it, like a filter that stars out words.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Message Text
-
The chat line others see instead of what they typed. Variables allowed; MiniMessage tags like <gold> work.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses {trigger.message}.
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