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Players · Step

Set their own time

Give one player their own time of day that only they see, while the world's clock carries on for everyone else.

Basic plan m.player.set_player_time

In a flow

“When a player enters a region → If region is cave → Set their own time to 18000.”

When a player enters a region → If region is cave → Set their own time to 18000.

What it does

Give one player their own time of day that only they see, while the world's clock carries on for everyone else. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: give one player their own time of day that only they see, while the world's clock carries on for everyone else.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Time Number

The time of day in ticks: 0 is sunrise, 6000 noon, 13000 dusk, 18000 midnight.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 6000.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Keeps moving Yes / no

On lets their clock run on from that point; off freezes it at that time.

What goes there: Type it in the side panel, or wire in true or false. e.g. true

If it's empty: Optional. Left alone, it's off.

Connects fromAdd a labelAdd to a leaderboardAge from birthdayAI check a messageAnagram checkAndAnswer a deadlineAnti-nuke guardand 270 more

Often next

Related in Players

Wires and sockets · Data values · Plans