World & blocks · Value
World facts
A world's name, kind, difficulty, PvP, how many players and entities are in it, and its build limits. The seed is never shown.
m.world.world_info
In a flow
“When a player uses a command → World facts of Player world → Answer with the difficulty.”
When a player uses a command → World facts of Player world → Answer with the difficulty.
What it does
A world's name, kind, difficulty, PvP, how many players and entities are in it, and its build limits. The seed is never shown. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 9 values later steps can use. Find it under World & blocks in the palette.
When to use it
Use it when the flow needs to: A world's name, kind, difficulty, PvP, how many players and entities are in it, and its build limits. The seed is never shown.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- World Text
-
The world's name, like world or world_nether. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses world.
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Values it gives
- Name Text
-
The world's name. e.g. world
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Kind Text
-
normal, nether or the_end. e.g. normal
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Difficulty Text
-
peaceful, easy, normal or hard. e.g. normal
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more
- PvP Yes / no
-
True when players can hurt each other. e.g. true
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Players Number
-
How many players are in it. e.g. 2
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Entities Number
-
How many mobs and other things, players not counted. e.g. 1
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Lowest block Number
-
The lowest y you can build at. e.g. -64
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Height limit Number
-
One above the highest y you can build at. e.g. 320
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Sea level Number
-
The y the sea fills to. e.g. 63
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more