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Logic · Step

Block lock check: set locked message

Changes the block lock check's locked message before the server goes on with it. Paper: the locked message that will be sent if the player cannot open the block. Only before any Wait.

Basic plan m.on.block_lock_check.set_locked_message

In a flow

“When a locked container is opened → Block lock check: set locked message → Done”

When a locked container is opened → Block lock check: set locked message → Done

What it does

Changes the block lock check's locked message before the server goes on with it. Paper: the locked message that will be sent if the player cannot open the block. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.

When to use it

Use it to decide what happens next: changes the block lock check's locked message before the server goes on with it. Paper: the locked message that will be sent if the player cannot open the block. Only before any Wait.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Locked message Text

The block lock check's new locked message. Variables allowed; MiniMessage tags like <gold> work.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, the step runs without it.

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Often next

Related in Logic

Wires and sockets · Data values · Plans