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Effects · Step

Particle line

Draw a straight line of particles between two locations, like a beam or a path.

Basic plan m.fx.particle_line

In a flow

“When a player right-clicks → Particle line from Player location to Block location.”

When a player right-clicks → Particle line from Player location to Block location.

What it does

Draw a straight line of particles between two locations, like a beam or a path. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.

When to use it

Use it when the flow needs to: draw a straight line of particles between two locations, like a beam or a path.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

From Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

To Location

The other end: wire a location in, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Gap Number

How far apart the particles are, in blocks.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 0.5.

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Often next

Related in Effects

Wires and sockets · Data values · Plans