Server & admin · Value
Server MOTD
The message of the day shown in the multiplayer list, with its colour tags and as plain text.
m.server.motd
In a flow
“When a player uses /motd → Server MOTD → Answer: {node.m.plain}.”
When a player uses /motd → Server MOTD → Answer: {node.m.plain}.
What it does
The message of the day shown in the multiplayer list, with its colour tags and as plain text. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Server & admin in the palette.
When to use it
Use it when the flow changes the server itself: the message of the day shown in the multiplayer list, with its colour tags and as plain text.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Values it gives
- MOTD Text
-
As set, with MiniMessage tags. e.g. <green>Welcome!
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more
- Plain Text
-
Without colour tags. e.g. Welcome!
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more