Players · Step
Set maximum air
Change how long a player can stay under water before they start to drown. Normal is 300 ticks, 15 seconds.
m.player.set_max_air
In a flow
“When a player joins → If they have the diver permission → Set maximum air to 1200.”
When a player joins → If they have the diver permission → Set maximum air to 1200.
What it does
Change how long a player can stay under water before they start to drown. Normal is 300 ticks, 15 seconds. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: change how long a player can stay under water before they start to drown. Normal is 300 ticks, 15 seconds.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Max air Number
-
The air they hold when full, in ticks. 300 is normal; 1200 is a minute.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 300.
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