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Players · Step

Set maximum air

Change how long a player can stay under water before they start to drown. Normal is 300 ticks, 15 seconds.

Basic plan m.player.set_max_air

In a flow

“When a player joins → If they have the diver permission → Set maximum air to 1200.”

When a player joins → If they have the diver permission → Set maximum air to 1200.

What it does

Change how long a player can stay under water before they start to drown. Normal is 300 ticks, 15 seconds. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: change how long a player can stay under water before they start to drown. Normal is 300 ticks, 15 seconds.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Max air Number

The air they hold when full, in ticks. 300 is normal; 1200 is a minute.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 300.

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Often next

Related in Players

Wires and sockets · Data values · Plans