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Economy · Value

Balance

How much money a player has, from the server's economy plugin (through Vault).

Basic plan m.vault.balance

In a flow

“When a player uses a command → Answer: You have {node.bal.balance} coins.”

When a player uses a command → Answer: You have {node.bal.balance} coins.

What it does

How much money a player has, from the server's economy plugin (through Vault). It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Economy in the palette.

When to use it

Use it for the server's economy: how much money a player has, from the server's economy plugin (through Vault).

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Values it gives

Balance Number

Their money. e.g. 250

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

As text Text

Their money, written the server's way. e.g. $250.00

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Often next

Related in Economy

Wires and sockets · Data values · Plans