Elementium Sign in
Contents

Scoreboards & teams · Value

Boss bar countdown left

How many seconds a countdown bar has left, and whether it is still running.

Basic plan m.bossbar.countdown_left

In a flow

“When a player uses a command → Boss bar countdown left of starting → Answer: {node.c.left} seconds.”

When a player uses a command → Boss bar countdown left of starting → Answer: {node.c.left} seconds.

What it does

How many seconds a countdown bar has left, and whether it is still running. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 3 values later steps can use. Find it under Scoreboards & teams in the palette.

When to use it

Use it when the flow needs to: how many seconds a countdown bar has left, and whether it is still running.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Bar Text

The boss bar's name, so later steps can change it, like event or countdown.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses event.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Values it gives

Seconds left Number

Seconds until it ends, 0 when none runs. e.g. 7

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Total seconds Number

How long it was set for. e.g. 10

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Running Yes / no

True while it counts down. e.g. true

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more

Often next

Related in Scoreboards & teams

Wires and sockets · Data values · Plans