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Effects · Step

Action bar line for players nearby

Show a line above the hotbar to every player within some blocks of a location.

Basic plan m.fx.actionbar_nearby

In a flow

“When a boss wakes → Action bar line for players nearby: <red>Run!”

When a boss wakes → Action bar line for players nearby: <red>Run!

What it does

Show a line above the hotbar to every player within some blocks of a location. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.

When to use it

Use it when the flow needs to: show a line above the hotbar to every player within some blocks of a location.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Near Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Within Number

How far around, in blocks.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 16.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Text Text

The line shown above the hotbar. Variables allowed; MiniMessage tags like <gold> work.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses <yellow>Hello!.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Effects

Wires and sockets · Data values · Plans