Players · Check
Has played before
Whether anyone by this name has ever joined the server, online or not.
m.player.has_played_before
In a flow
“When a player uses a command → If Has played before {trigger.args} → Pay them the welcome gift.”
When a player uses a command → If Has played before {trigger.args} → Pay them the welcome gift.
What it does
Whether anyone by this name has ever joined the server, online or not. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Players in the palette.
When to use it
Use it when the flow needs to: whether anyone by this name has ever joined the server, online or not.
When not to
To pick between more than two outcomes, Switch or Random reads better than a chain of checks.
Typical wiring
Sockets: settings you can wire
- Name Text
-
The player's name, online or not, like Alex. Variables allowed.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses {trigger.args}.
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