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Contents

Players · Step

Look at an entity

Turn a player to face a mob or another entity's feet.

Basic plan m.player.look_at_entity

In a flow

“When a player talks to a guide → Look at an entity: the guide.”

When a player talks to a guide → Look at an entity: the guide.

What it does

Turn a player to face a mob or another entity's feet. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: turn a player to face a mob or another entity's feet.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Look at Entity

The mob or entity to face: wire one in, like Entity from Spawn an entity.

What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Players

Wires and sockets · Data values · Plans