Regions & protection · Step
Message everyone in a region
Send a chat message to every player inside a region and no one else.
m.region.message_in
In a flow
“When a round starts → Message everyone in a region arena: The round begins!”
When a round starts → Message everyone in a region arena: The round begins!
What it does
Send a chat message to every player inside a region and no one else. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 1 value later steps can use. Find it under Regions & protection in the palette.
When to use it
Use it when the flow needs to: send a chat message to every player inside a region and no one else.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Region Text
-
The region's name, like spawn. Letters, numbers, - and _.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses spawn.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
- Message Text
-
What everyone inside sees in chat. Variables allowed; MiniMessage tags like <gold> work.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses <gold>The arena opens soon!.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
Values it gives
- Told Number
-
How many players saw it. e.g. 2
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more