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Players · Step

Look up a player

Look up any player who has ever joined, online or not, by name. It's slow, so it waits for the answer.

Basic plan m.player.lookup

In a flow

“When a player uses a command → Look up a player {trigger.args} → Answer: {node.who.name} last joined {node.who.last_seen}.”

When a player uses a command → Look up a player {trigger.args} → Answer: {node.who.name} last joined {node.who.last_seen}.

What it does

Look up any player who has ever joined, online or not, by name. It's slow, so it waits for the answer. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 4 values later steps can use. Find it under Players in the palette.

When to use it

Use it when the flow needs to: look up any player who has ever joined, online or not, by name. It's slow, so it waits for the answer.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Name Text

The player's name, online or not, like Alex. Variables allowed.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses {trigger.args}.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Values it gives

Player Player (online or not)

The player, online or not. e.g. Alex

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 554 more

Found Yes / no

True when someone by that name has ever joined. e.g. true

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more

Online Yes / no

True when they're on right now. e.g. false

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more

Last seen Number

When they last played, in seconds since 1970. e.g. 1700000000

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in Players

Wires and sockets · Data values · Plans