Logic · Step
Set the should trigger advancements
Changes the player inventory slot change's should trigger advancements before the server goes on with it. Paper: the slot change advancements will be triggered. Only before any Wait.
m.on.player_inventory_slot_change.set_should_trigger_advancements
In a flow
“When an inventory slot changes → Set the should trigger advancements → Done”
When an inventory slot changes → Set the should trigger advancements → Done
What it does
Changes the player inventory slot change's should trigger advancements before the server goes on with it. Paper: the slot change advancements will be triggered. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: changes the player inventory slot change's should trigger advancements before the server goes on with it. Paper: the slot change advancements will be triggered. Only before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Should trigger advancements Yes / no
-
The player inventory slot change's new should trigger advancements.
What goes there: Type it in the side panel, or wire in true or false. e.g. true
If it's empty: Optional. Left alone, it's off.
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