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Logic · Step

Set the should trigger advancements

Changes the player inventory slot change's should trigger advancements before the server goes on with it. Paper: the slot change advancements will be triggered. Only before any Wait.

Basic plan m.on.player_inventory_slot_change.set_should_trigger_advancements

In a flow

“When an inventory slot changes → Set the should trigger advancements → Done”

When an inventory slot changes → Set the should trigger advancements → Done

What it does

Changes the player inventory slot change's should trigger advancements before the server goes on with it. Paper: the slot change advancements will be triggered. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.

When to use it

Use it to decide what happens next: changes the player inventory slot change's should trigger advancements before the server goes on with it. Paper: the slot change advancements will be triggered. Only before any Wait.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Should trigger advancements Yes / no

The player inventory slot change's new should trigger advancements.

What goes there: Type it in the side panel, or wire in true or false. e.g. true

If it's empty: Optional. Left alone, it's off.

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Often next

Related in Logic

Wires and sockets · Data values · Plans