Starts when · Starts a flow
When a raid wave arrives
Starts when a new wave of raiders spawns in a village raid.
m.on.raid_spawn_wave
In a flow
“When a raid wave arrives, the steps wired after it run.”
When a raid wave spawns → Broadcast {trigger.world}
What it does
Starts when a new wave of raiders spawns in a village raid. It starts a flow, and gives the steps after it values about what happened. It gives 2 values later steps can use. Find it under Starts when in the palette.
When to use it
Use it to start a flow when a raid wave arrives.
When not to
If the flow should start from a click or a command instead, pick that trigger: a flow has exactly one.
Typical wiring
Values it gives
- Patrol leader Entity
-
The patrol leader of the raid spawn wave. e.g. Zombie
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 554 more
- World Text
-
The world of the raid spawn wave. e.g. world
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more