Menus · Step
Refresh the menu
Redraw an open menu so buttons that show a carry value or a state are up to date.
m.menu.refresh
In a flow
“When a player clicks a menu slot → Set a carry value → Refresh the menu.”
When a player clicks a menu slot → Set a carry value → Refresh the menu.
What it does
Redraw an open menu so buttons that show a carry value or a state are up to date. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Menus in the palette.
When to use it
Use it when the flow needs to: redraw an open menu so buttons that show a carry value or a state are up to date.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.