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Effects · Step

Burst a firework at once

Make a firework explode at a location straight away, without flying up first.

Basic plan m.fx.firework_instant

In a flow

“When a player scores → Burst a firework at once at Player location.”

When a player scores → Burst a firework at once at Player location.

What it does

Make a firework explode at a location straight away, without flying up first. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.

When to use it

Use it when the flow needs to: make a firework explode at a location straight away, without flying up first.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Where Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Colour Text

Its colour, as #rrggbb, like #ff0000.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses #ff0000.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Effects

Wires and sockets · Data values · Plans