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Server & admin · Value

Players who have joined

How many different players have ever joined this server, online or not.

Basic plan m.server.players_ever

In a flow

“When a player joins for the first time → Players who have joined → Broadcast: player number {node.p.count}.”

When a player joins for the first time → Players who have joined → Broadcast: player number {node.p.count}.

What it does

How many different players have ever joined this server, online or not. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 1 value later steps can use. Find it under Server & admin in the palette.

When to use it

Use it when the flow changes the server itself: how many different players have ever joined this server, online or not.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Values it gives

Players Number

How many different players have joined. e.g. 120

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in Server & admin

Wires and sockets · Data values · Plans