Logic · Step
Cancel: a player writes in a book
Stops this from happening, as if it never did: a player writes in a book. Only in a flow that starts when a player writes in a book, before any Wait.
m.on.player_edit_book.cancel
In a flow
“When a player writes in a book → If something → Cancel: a player writes in a book”
When a player writes in a book → If something → Cancel: a player writes in a book
What it does
Stops this from happening, as if it never did: a player writes in a book. Only in a flow that starts when a player writes in a book, before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: stops this from happening, as if it never did: a player writes in a book. Only in a flow that starts when a player writes in a book, before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.