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Server & admin · Value

Server uptime

How long the server has been running since it last started, in seconds and in words like 2d 3h 5m.

Basic plan m.server.uptime

In a flow

“When a player uses /uptime → Server uptime → Answer: up for {node.u.text}.”

When a player uses /uptime → Server uptime → Answer: up for {node.u.text}.

What it does

How long the server has been running since it last started, in seconds and in words like 2d 3h 5m. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Server & admin in the palette.

When to use it

Use it when the flow changes the server itself: how long the server has been running since it last started, in seconds and in words like 2d 3h 5m.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Values it gives

Seconds Number

Whole seconds since the server started. e.g. 7500

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Time Text

The same in words. e.g. 2h 5m

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more

Often next

Related in Server & admin

Wires and sockets · Data values · Plans