Server & admin · Value
Server uptime
How long the server has been running since it last started, in seconds and in words like 2d 3h 5m.
m.server.uptime
In a flow
“When a player uses /uptime → Server uptime → Answer: up for {node.u.text}.”
When a player uses /uptime → Server uptime → Answer: up for {node.u.text}.
What it does
How long the server has been running since it last started, in seconds and in words like 2d 3h 5m. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Server & admin in the palette.
When to use it
Use it when the flow changes the server itself: how long the server has been running since it last started, in seconds and in words like 2d 3h 5m.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Values it gives
- Seconds Number
-
Whole seconds since the server started. e.g. 7500
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Time Text
-
The same in words. e.g. 2h 5m
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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