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World & blocks · Value

Chunk of a location

Which chunk a location is in, and where inside it. A chunk is a 16 by 16 column of blocks.

Basic plan m.world.chunk_of

In a flow

“When a player enters a chunk → Chunk of a location → Answer: Chunk {node.v.chunk_x}, {node.v.chunk_z}.”

When a player enters a chunk → Chunk of a location → Answer: Chunk {node.v.chunk_x}, {node.v.chunk_z}.

What it does

Which chunk a location is in, and where inside it. A chunk is a 16 by 16 column of blocks. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 4 values later steps can use. Find it under World & blocks in the palette.

When to use it

Use it when the flow needs to: which chunk a location is in, and where inside it. A chunk is a 16 by 16 column of blocks.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Where Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Values it gives

Chunk X Number

The chunk's east-west number. e.g. 0

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Chunk Z Number

The chunk's north-south number. e.g. 0

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Block X in chunk Number

0 to 15. e.g. 2

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Block Z in chunk Number

0 to 15. e.g. 0

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in World & blocks

Wires and sockets · Data values · Plans