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Permissions & ranks · Step

Add to group

Put a player in a LuckPerms group, for good or for some seconds. Only groups the server allows.

Basic plan m.perms.add_group

In a flow

“When a player uses a command → If Playtime is over 10 hours → Add to group: member.”

When a player uses a command → If Playtime is over 10 hours → Add to group: member.

What it does

Put a player in a LuckPerms group, for good or for some seconds. Only groups the server allows. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Permissions & ranks in the palette.

When to use it

Use it when the flow needs to: put a player in a LuckPerms group, for good or for some seconds. Only groups the server allows.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Group Text

The LuckPerms group, like vip or builder.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses vip.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

For Number

How long, in seconds. 0 keeps it for good.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 0.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Permissions & ranks

Wires and sockets · Data values · Plans