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Economy · Step

Give money to everyone online

Give every player who is online right now the same amount of money, like a server-wide event reward.

Basic plan m.vault.give_everyone

In a flow

“When an event ends → Give money to everyone online: 50.”

When an event ends → Give money to everyone online: 50.

What it does

Give every player who is online right now the same amount of money, like a server-wide event reward. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. It gives 1 value later steps can use. Find it under Economy in the palette.

When to use it

Use it for the server's economy: give every player who is online right now the same amount of money, like a server-wide event reward.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Amount Number

How much money each online player gets.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 10.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Values it gives

Players paid Number

How many players got the money. e.g. 7

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in Economy

Wires and sockets · Data values · Plans