Commands · Value
Read yes or no
Read text such as true, yes, on or 1 as true, and false, no, off or 0 as false.
m.cmd.read_true_false
In a flow
“When a player uses /pvp → Read yes or no from the line → Turn their PvP on or off.”
When a player uses /pvp → Read yes or no from the line → Turn their PvP on or off.
What it does
Read text such as true, yes, on or 1 as true, and false, no, off or 0 as false. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 3 values later steps can use. Find it under Commands in the palette.
When to use it
Use it when the flow needs to: read text such as true, yes, on or 1 as true, and false, no, off or 0 as false.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- Text Text
-
What to read. Variables allowed, like {trigger.args} for everything after the command's name.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses {trigger.args}.
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Values it gives
- Value Yes / no
-
True or false. e.g. true
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Worked Yes / no
-
True when the text was read as asked. e.g. true
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Problem Text
-
What was wrong, in plain words. Empty when it worked. e.g. Hello there
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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