Items & inventories · Value
Make an item
Build an item value with a name and lore lines, to give, drop, wear or put in a menu.
m.item.make
In a flow
“When a player joins → Make an item minecraft:diamond_sword named <aqua>Starter Sword → Give an item stack.”
When a player joins → Make an item minecraft:diamond_sword named <aqua>Starter Sword → Give an item stack.
What it does
Build an item value with a name and lore lines, to give, drop, wear or put in a menu. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 1 value later steps can use. Find it under Items & inventories in the palette.
When to use it
Use it when the flow needs to: build an item value with a name and lore lines, to give, drop, wear or put in a menu.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- Amount Number
-
How many, from 1 to 64.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 1.
Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more
- Name Text
-
Its name, shown instead of the usual one. Empty keeps the usual one. Variables allowed; MiniMessage tags like <gold> work.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, the step runs without it.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
- Lore Text
-
Lines under the name, one per line. Empty for none. Variables allowed; MiniMessage tags like <gold> work.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, the step runs without it.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
Values it gives
- Item Item
-
The item. Wire it into Give an item stack or another item step. e.g. 1× Diamond Sword
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 554 more