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Logic · Step

Target hit: set signal strength

Changes the target hit's signal strength before the server goes on with it. Paper: the strength of the redstone signal to be emitted by the Target block. Only before any Wait.

Basic plan m.on.target_hit.set_signal_strength

In a flow

“When a target block is hit → Target hit: set signal strength → Done”

When a target block is hit → Target hit: set signal strength → Done

What it does

Changes the target hit's signal strength before the server goes on with it. Paper: the strength of the redstone signal to be emitted by the Target block. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.

When to use it

Use it to decide what happens next: changes the target hit's signal strength before the server goes on with it. Paper: the strength of the redstone signal to be emitted by the Target block. Only before any Wait.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Signal strength Number

The target hit's new signal strength.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 0.

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Often next

Related in Logic

Wires and sockets · Data values · Plans